07-03-22, 06:19 PM
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#3
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Sonar Guy
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 390
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Quote:
Originally Posted by Bubblehead1980
So always thought while we can simulate torpedo malfunctions fairly well in SH 4, something missing is broaching. Just like running deep, some malfunctioned and broached the surface. This slowed their advance, through them off course, and of course were visible to the enemy.
While adjusting german torpedo malfunctions to be more reflective of history, including making the premature rate not so linked to wave height (as I did in TMO) , noticed can adjust the deviation of set depth to negative, so thinking if set it between -0.5 and 5.0 meters, torpedo will broach surface half a meter ? Theory being...could make torpedo more visible to enemy, through torpedo off course, slow it down. Before I go about testing and all, taking time, just wondering if anyone has tried this?
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Interesting.
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"Quando omni flunkus moritati"
United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
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