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Old 12-08-16, 03:27 AM   #6497
edpovi
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Join Date: Dec 2016
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Default Into the wolves

Howdy all,

I managed to use the Steam version of this game that has been sitting in my library for some time, and get this mega mod working with Windows 10. The posted Steam work around works fine, fairly simple IMO. The "trick" for me was I had to get SH5 registered to UPlay using the Steam .exe before swapping in the extracted .exe.

The rest of the install for the mod went pretty smoothly, thanks for the detailed instructions, tips and FAQs! I've also enjoyed the YouTube and in game tutorials to help get me up to speed!

 
Got boat outfitted in Memel (it is cool to learn this is Lithuania) and was told to head out to the Danzig bay.

Got to the patrol area, spotted two Polish escorts, and was planing to deal with them when the Luftwaffe came by and took care of the issue for me..

Made it to the Danzig port just in time to spot other Luftwaffe raid take care of all the contacts there. Continued west and found a Polish freighter trying to head out of the bay...

[At this point I saved the game and learned via experience what I later read in the FAQ, don't save near active ships. This save would not reload, so I went back to an earlier save and noticed this time the Danzig Air Raid didn't happen, so some stuff appears to be random.]

 
After taking out my first prey, command send me to investigate deeper into the bay and found a merchant at dock, time for a harbor raid. Conveniently, the patrolling Coastal Boat decided to break for dinner and made a nice stationary target as well.

After taking out the ships docked in Danzig in similar fashion, I was out of torpedoes, as at least 3 were duds.

On my way out of the bay, I found two more merchants, and decided to use the deck gun.

The next day, at the edge of the patrol area, command wanted me to investigate a contact. Found the three patrolling warships I saw earlier, and a new merchant, but my request for supplies was denied, so sent in a contact report.

Message from Command, "Be more aggressive". With what? I suppose I could take the knife from the cook and climb aboard the ship...

At this point I patrol a bit help spot contacts and then head for Kiel at the appointed time.


My main question at this point is the flow / structure of the game. I noticed that there is an overall campaign, chapters, patrols, missions, and secondary objectives.

When I read the notice in the FAQ about watching the campaign times, and making sure I was "on patrol", I thought that applied to objective timeline, in this case I think it was Sep 5 39. So I stayed in the area, without ammo for a couple of days just to make sure I'm out at that time.

But it seems that isn't needed for mission ends, only the end of a chapter?

I also noticed there are some messages in the "Captains Log", that I don't recall seeing in the Radio Log. One was something along the lines of "Objectives complete, return or patrol further". I'd guess I could have went to Kiel at that point?

I also noticed that some radio messages have "red" or "blue" backgrounds. It seems to be the "important direct orders / requests". Is there a specific meaning to the colors?

Minor note, I noticed that in some places, I'm listed as U-28, and others as U-35?

Also, the ships log seems to have a feature to save and load journals; is there a guide on how that should be used?

The Enigma machine was interesting and educational, I knew some of the details, but this was definitely more in-depth. I probably spent over an hour decoding the first message as I learned how to operate the machine. It was really funny decoding the 2nd one, and having the radio man give me a new message that gave me the same info. He stayed clear of me the next couple of hours...

It has been a fun first few days with the mods, thanks!


-Ed
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