Quote:
Originally Posted by Fahnenbohn
Yes. But is there an improvment with the FPS in game when all SHD 3D objects are deleted ?
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I would think only loading times would be affected.
Say you have 100 ships with 10 SHD-objects.
That's 1000 things that need checked and then ignored?
What if they are not ignored but loaded into memory?
And what about those 1000 ID's?
Take a Unit and copy that ID for one of it's SHD- node and use it elsewhere.
Does it crash?