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Old 06-29-21, 06:06 PM   #3576
KaleunMarco
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Quote:
Originally Posted by propbeanie View Post
Apparently, this has been going on a while... I cannot find (yet) where the configuration went wrong... There is an issue with the Sargo AFTER the January 1944 start - which is the part I don't understand... Be back in a while - maybe... lol

Edit: I think I found it KM... In the NSS_Sargo.upc file, under "UserPlayerUnit 1.Compartment 1.WeaponSlot 1" (Torpedo 5) you will find a line "IDLinkWeaponIntervalDefault1= NULL, 1944-02-28, TorpedoTube21inUS, Mk14Torpedo" and the line below it is "IDLinkWeaponIntervalDefault1= 1944-03-01, NULL, TorpedoTube21inUS, Mk18Torpedo" change that second line to "IDLinkWeaponIntervalDefault2= 1944-03-01, NULL, TorpedoTube21inUS, Mk18Torpedo" and do the same thing for WeaponSlot 2, which is Torpedo 6... You will probably have to populate your Save data with that also. That is a "new" phenomenon... That will be in the final release.
the fix works.

to fix the condition with the boat and not have restart the career, i had to edit the ActiveUserPlayerUnits.upc, Tubes 5 and 6 with the following, starting with the last line for Tube 5 and Tube 6 respectively:

IDLinkWeaponLoaded=TorpedoTube21inUS, Mk18Torpedo

[UserPlayerUnit 1.Compartment 1.WeaponSlot 1.Weapon]
ID=TorpedoTube21inUS
NameDisplayable=21" Torpedo Tube
WeaponInterval=1900-01-01, 1999-12-31
WeaponSlotType=TorpedoTube
AmmoTypesAccepted=Mk14Torpedo,Mk16Torpedo,Mk18Torp edo,Mk23Torpedo,Mk27Torpedo,Mk10TorpedoFleetBoat
AmmoTypeLoaded=Mk18TorpUS
AmmoMagazineSize=1
AmmoMagazineRemaining=0
WeaponCrewMembersSlots=0
ExternalLinkName3D=NULL
FunctionalType=WpTorpedoTube
Hitpoints=100.000000
EfficiencyHumanFactor=1.000000
EfficiencyMechanicFactor=1.000000
Efficiency=1.000000
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
DamageDescription1=NULL,0,0.2,0,1,1,Jam,0,0,NULL,1 ,0.3,0.138991
DamageDescription2=NULL,0,1,0,0.5,1,Chamber Explosion,50,5,NULL,1,2,5.89036



for Tube 6 change Weapon Slot 1 to Weapon Slot 2.

to be definitive, the "Weapon" paragraph needs to be added, it will not be present.
you can type it, or you can copy/paste the same Weapon Paragraph from Tube 7 and change the Weapon Slot Number.


thank you, PB!
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