I am pretty mad at myself ... I was going to post a great demonstration last night of the new AI "abandon ship" routine, but I had trouble with node attachments in S3d Editor!
Like an idiot I wasted hours in part due to a simple error I made in an .eqp file. Spent the night frustrated and angry. Oh well, tomorrow is another day. And I am on the verge of solving the problems. This week I will be doing much more work on AI units and the player's subs.
As a consolation, took some more screenshots so you can see how different the mod will look from unmodified Silent Hunter.