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Old 08-07-13, 03:23 PM   #158
Nexus7
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Join Date: Jun 2004
Location: Switzerland
Posts: 469
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Quote:
Some want emphasis on graphics for appearance
Some want more reasonable graphics for platform compatibility)
First two points apart (not sure what you mean with the second one), the other points are not conflicting and covered by DW.

Quote:
Some want more technical simulation (player does more stuff)
Some want less technical simulation (player delegates stuff to AI)
In Dangerous Waters you can choose full manual or delegate some stations to the AI.

Some want adversarial multiplayer - DW has it
Some want cooperative multiplayer - DW has it (so called multistation multiplayer)
Some don't want multiplayer at all. -DW has it

but you're right anyway. Despite the above points are well covered, the list of whishes in regards of DW is as long as the bible. And I don't call me out: for example in SC the CM's couldnt detonate the fishes, making evasion an art. In DW they can. I don't like that

To set up a suitable team for such a project is probably as difficult as the development part itself
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