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Old 09-12-22, 01:59 AM   #1187
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by StealthRabbit View Post
I have thought that exact same thing about the collective consciousness of the two different theaters of WWII. In the Atlantic propaganda galore from both sides, and in the Pacific, not hardly a whisper of nothin' about nothin'. That plus the aforementioned large and willing market, equals one half of one lone sub sim game (the U.S. Fleetboat side of SH-IV) being MODed to the n'th degree because it is the only one of it's kind since 2007. 15 years. Just 3 more and it graduates high-school.

I do have an in-game periscope question.
Does it matter how high the periscope is out of the water? Is it easier for it to be seen if it's all the way up, and harder too see if it's lower down close to the water? Or does the game only register if it's out of the water, or not out of the water, without there being any degrees of seeibility... or visibility. I don't think seeibility is a word. So far for my whole sub sim career/life I have been keeping the periscope as low to the surface of the water as possible, just in case it knows.

Our subs don't even have periscopes on them anymore do they? Now they're called Photonic Masts. Sounds like something that would be on a spaceship.

“Raise the delfector shields and power up the Photonic Mast. Lock on to the closest ship and fire at 100% Photonic power.”

-StealthRabbit

Yes, it is rather annoying SH 4 is the only "modern" WWII PTO sub sim and we just have to keep modding it until reaches a point, can't be modded any further.

I have concerns about running it on newer machines as time goes on as I noticed a lot people with newest windows for example having issues. I have a older desktop at home that I use exclusively for SH 4, kept it around just to run the sim. While it runs great but the PC is getting older as have had it since 2010.

We deserve a properly done SH 6 to make up for SH 4 but doubt it will happen.


Yes, it does matter how far your scope is out of the water. Some time back I did numerous tests to see if it mattered. I thought it did after years of running SH 4 and TMO but was not sure.After multiple specific tests, I found it does in fact matter. More periscope exposed, easier for enemy to post your sub. In fact, the stock periscope depth for Gato, Balao, Tambor, Tench, Gar was 60 ft. This carried over into TMO. I changed it to the historically accurate 64 ft which for the above boats does not leave so much scope exposed.

A lot of factors come into play for AI spotting player periscope such as time exposed (longer scope is up, more chance to be spotted) distance from target, sea state, light (day or night time, moonlight etc) skill level of enemy unit, type of enemy unit(escorts have sharper lookouts than merchant vessels, generally)


When I am close for a attack I raise the attack scope manually in increments (insert/delete key, unless have a custom key layout) to where the scope just pokes out of the water and the blur caused by water on scope clears...if not using external cam...just go to conning tower view and look at the scope as it raises and just where the handles fold out, then stop. This simulates a real life method captains used where they kneeled and "rode" the scope up to point just where the head was just above the water. Fluckey (among others) mentioned this in his book. I keep observations (as captains did) short..about 8 seconds each or less. I rarely get my scope spotted even at 1000 yards or less on a clear day with calm seas using this tactic.



Lol yes as of the new Virginia class (and future boats I presume) , no periscopes, they have photonic masts. To my knowledge all of the older boats like LA class, Seawolf, Ohio etc. have traditional periscopes, although its possible some have been retrofitted with photonic masts, I have not read of it.

I supposed they have a "main viewing screen" along lines of star trek lol so when captain wants to see something, says "on screen" lol.

Few photos I've seen of Virginia Class control room, looks like something out of Star Trek.
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