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Old 08-18-05, 04:09 PM   #45
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
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Ok, v1.02 (of Amizaur and my mod) is all ready. Here is the addition to the readme.

v1.02

SLAM-ER Fix--I have removed the missle's IR seeker, which apparenlty was interfering with its terminal homing. The missile now looks in the DB and behaves in the game
like a light TLAM, and, *functions correctly*, exploding on target with
the same accuracy of a TLAM. Note, this weapon is not the most effective strike
missle, as it has less than half of the warhead of the TLAM, meaning you need
more than one missle to destroy medium and heavy targets if the missle does
not land directly on target. Even small, light targets may escape the blast of
this missle if it overshoots. For some reason, IF YOU DO NOT CHANGE THE WAYPOINTS, THIS MISSLE WILL NOT WORK!!! I can't change this, and I'm not sure why.

Sublaunced Missle Passive Sonar Sound Levels- C801 and Exocet underwater missle launch sound added, overlooked in previous versions. Thank you to PeriscopeDepth for finding this.
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