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Old 09-05-13, 11:20 AM   #68
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Targor Avelany View Post
Yay!
Well, last time I played, the survivors/dead sailors & debries were added by FX update, if I remember correctly. So don't see a reason.
Are you sure?

If memory serves me well, Fx Updates just spawns some generic, incoherent debris, but I can be wrong on this indeed. I don't remember having ever seen sailors on water.

Quote:
Originally Posted by Targor Avelany View Post
Yeah, I'll message the person eventually. I don't think the models are brand new though.
no, they are not, but going by what can be seen from the screenes, they are not that bad.

Quote:
Originally Posted by Targor Avelany View Post
BTW, I compared conning towers from 7b in SH5 and 9b in SH3 and they are not much different, as I thought. The maind differences are the position of the scopes, so this will be an interesting problem to solve in the future, considering we still cannot do animations in GR2 files in no way.
Moving scope bones shouldn't break their animations hopefully
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