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Old 09-05-13, 10:18 AM   #67
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
Posts: 1,183
Downloads: 225
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Quote:
Originally Posted by gap View Post
Done

http://www.subsim.com/radioroom/down...o=file&id=4004



I think only the original uploader or someone with moderator privileges can modify an existing download.



My pleasure

a couple of suggestions for v .4 ()

- crew on water (some animated, some dead )
- crates, planks, barrels, etc. floating randomly on the sea surface

For both you can get inspiration from iambecomelife's Wooden Lifeboats + Crew in Water Mod
Yay!

Well, last time I played, the survivors/dead sailors & debries were added by FX update, if I remember correctly. So don't see a reason.

Quote:
Originally Posted by volodya61 View Post
Thank you



Жжешь

PS: did you see this thread? take a look - http://www.subsim.com/radioroom/showthread.php?t=206553
Yeah, I'll message the person eventually. I don't think the models are brand new though.

BTW, I compared conning towers from 7b in SH5 and 9b in SH3 and they are not much different, as I thought. The maind differences are the position of the scopes, so this will be an interesting problem to solve in the future, considering we still cannot do animations in GR2 files in no way.
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