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Old 11-22-15, 08:00 PM   #3118
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
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Quote:
Originally Posted by gap View Post
Why don't you place it as a terrain object? once you get used to Terrain/Object Editor, it it is even easier than ME, and you see exaclty where your object goes relative to shore line and port models. Once you save, new object's position gets stored in MapObjects.ini. You can copy its coordinates and paste them into the coastal gun's mis layer, so to make sure that the guns will be placed exaclty on top of the platform
I need it to test test my concept and I really dont have much time to learn terrain editor these days. Plus, I'm pretty much sure that placing platform with one editor and bunker with other would cause me to much problems...

Here's the bunker, I've already set necessary nodes...Is it simple enough?
https://www.mediafire.com/?e9o2qjje91xgguv
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