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Old 10-03-22, 04:30 AM   #5047
propbeanie
CTD - it's not just a job
 
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Join Date: May 2016
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Quote:
Originally Posted by fitzcarraldo View Post
Hi FOTRSU Team:

I have a little problem with the latest version: I see a double angle scale in the binocular. First time I see this issue.

BTW, any way to eliminate the scale at all in the binos? I can - and I like - to see with the binos without the angle scale.

Many thanks!

Fitzcarraldo
Quote:
Originally Posted by Kal_Maximus_U669 View Post
Hey Fitz greetings..
I also have this problem like you I didn't have it on the previous version.. so I confirm what you say
Can you fellows please list your mods? I do not have a doubled display in my mix, but I might not have the same set-up as you do. Thanks


Quote:
Originally Posted by J0313 View Post
Is this in the correct order. I want to make sure,

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak
399_NoScrollNavMap
399_OAKsHudGauges
450_MoonlightzSonarLines
454_EasyAOB_FotRSU + Manual Range and Mast Height Dial Fix
454c_EasyAOB_InputTargetDistanceOnTBT
801_UMark Triangle
802_TMO_torp_tex_FotRSU
803_NoPlayerSubFlags
901_Strategic_Map_Symbols
Nihon Kaigun v1.2_FotRSU
Nippon_Maru_v1.9_FotRSU
Combined Roster
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN
FI-OQ_FotRSU_v1.8f_upcPatch
805_CWC_FIOQv18
As fitzcarraldo said, that is a good order, other than since you have 454c_EasyAOB... activated, you do not need the 454_EasyAOB mod. They are duplicates. However, the 454c just overwrites the plain 454, so no harm, no foul, and it should function fine. Of note, the 802_TMO_torp_tex_FotRSU was kept for those that specifically want the TMO textures, but FotRSUv1.8 does have jimimadrids Torpedo Texture mod as part of the FotRSU mod. Very cool and slick stuff. The CWC mod does not "de-activate" properly, so be aware of that. That behavior is a function of the Stock game, and we'll have a "removal" mod for the next version of FotRSU. Time permitting, we might try a pre-release test of that Add-In.
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