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Old 09-01-07, 04:59 PM   #41
CB..
Ace of the Deep
 
Join Date: Apr 2002
Location: UK
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Quote:
Originally Posted by clive bradbury
Gentlemen,

I have been following this thread with some interest - and becoming tempted. Can you just clarify something for me, though? Is there some form of manual targeting, or is it just point and shoot?
yes there is manual targeting....in fact even the "lock target" option (for the torps) is just about the least user friendly "lock target" option i have ever come across..LOL..

you have to get the target ship bang dead centre in the scope view (not a pixel either way mind..but bang dead centre -other wise you can't get a lock ) hard to do in a hurry.sometimes to me.. it seems impossible...especailly at maximum zoom...and all the time you struggling to do this feat the enemy ships are microseconds away from spotting your scope (within the normal range of your torps anyway) and within torpedo range (around 3600 metres) if an escort spots you..you have literaly no where to go...your almost certainly dead..

more times than not i have ended up say "oh blow that for a game of soldiers..i'll do it myself!)....beacuse even a lone merchant becomes more or less impossible to get with a torp once it has spotted you ..best AI evasive maneuvers i've seen in a subsim...they really don't want to get torped..they ain't pretending this time..they mean it..and you only have 6 torps. as a rule...


so yes you have both...an auto lock type affair.
and the manual AOB speed depth etc settings..and the map tools to do the job with
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Last edited by CB..; 09-01-07 at 05:21 PM.
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