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Old 03-24-23, 07:38 AM   #12
Threadfin
Ace of the Deep
 
Join Date: Feb 2006
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Quote:
Originally Posted by Dowly View Post
that sucks.

Yes. Yes, it does.

But as Tommy Paine once said, the harder the conflict, the greater the triumph.

But you know, that won't keep me down. I keep plugging away, now Freelancer level 12 and I have a nice gun collection, but the tools come and go haha.

Playing a new syndicate, second one in the campaign and got an alerted Sapienza. And the mark is the hazamt suit scientist in the lab. Great.

Tried it last night and it all went to hell. I alt-F4d this one and need a better plan. Tried shooting the stalactite which he stands under but it misses him when it falls and all the guards went nuts. Too bad too because the supplier had good stuff including a lockpick. But since I hit level 12 and opened up the outdoors at the safe house I can now have a nail every mission so the lock pick is no longer all that important. I also usually take the stethoscope from the infirmary along too. I wonder what other gear is around the safe house that I might want to take and don't know it is there?
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