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Old 07-12-20, 10:24 PM   #1508
propbeanie
CTD - it's not just a job
 
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Join Date: May 2016
Location: One hour from Music City USA!
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Quote:
Originally Posted by Moonlight View Post
Update:Submarine Improvement highlighted in Magenta.
11th September 1943 USS Grayling (SS 209) GAR.
Equipment Loadout,
Mk14 Torpedoes,
40mm Bofors AA Gun
4" Bow Deck Gun,
SJ-I, Improved Surface Search Radar
Improved SD Radar, Air Search Radar
Half Cut Conning Tower

April 6th was the last update and I'm still being offered the SJ-I Improved Surface Search Radar.
I've also noticed some of these destroyers have got surface search radar, as a test I marked the subs position on the nav map when a Kisaragi turned towards us and then I submerged and moved away and waited. Sure enough that destroyer knew exactly where I had been, its a good job it was dark because I had an easy shot and I put two torpedoes up his ass.
The SJ will stay on the list as upgrades, since it has a life that starts at like 800 renown points, then drops to 600, then to 200, etc. You apparently got it when it first came out. Were you offered a choice to get it in 1943 when it was first offered, or did it just give it to you? That was one of the areas that had mis-matched dates between a couple of files, so one file wanted to give you the radar for "free", no questions asked, while the other wanted you to pay for it, and would ask the question of you...


Quote:
Originally Posted by Mios 4Me View Post
Multiple spawning issues: Balikpapan, April 1944, USS Skate Brisbane-Celebes.

EDITED TO ADD: On next assignment, radar detected a pair of escorts at 26.7 km, then a third, but failed to detect the Yamato anchored in their midst until ~8 km away, i.e. visual range.

Suspect this may be an issue with my installation as the first iteration of this patrol CTDed when maneuvering around three sampans. On that patrol, a plane was physically spotted despite the radar being on. Not sure why my machine is so susceptible to this as I observe the best accepted practices regarding shelling out and saves.
Uh... Balikpapan - any more details than "multiple spawning" and "April 1944"? Are you talking about the docks? If so, do you have the patch referred to in Post #1215 applied. If not, when you come back into base, put that on. I do not recall if we had found extra ships in the Balikpapan area or not.


Quote:
Originally Posted by DanielCoffey View Post
Bug Report : Missing object in NDD_Fubuki.dat (and NDD_FubukiII.dat)

The Fubuki suffers from the same missing platform as the Akatsuki between the two rear torpedo cranes. The Akatsuki was fixed by s7rikeback in post #1440

https://www.subsim.com/radioroom/sho...postcount=1440

EDIT : The NDD_FubukiII also suffers from the same missing platform.

EDIT : Additional item... Center mounted Torpedo Launcher on the NDD Fubuki cannot turn because it is fouled by the platform in front of it...

pic
Item noted, and we'll put the "fix" on it, but that platform does not match any of the pics of Fubuki vessels I can find. The platforms I can find pictures of are taller, and should be a set of three of them, each with a gun, instead of massive thing like that, that could probably hold the weight of a dual-purpose gun turret...


Quote:
Originally Posted by Tyronster View Post
Loving the mod. Thanks to the team for all that you do!

Would like to post about an issue I encountered. I did one of the special campaigns where you can start out with a Balao in June of 1943. I did the two training patrols and then did my first actual patrol. I was to patrol off the coast of the Japanese mainland. I realized while I was out here I probably should have transferred to Pearl before I started because I was going to have to travel all the way back to the U.S. mainland to end my patrol. Not too big of a deal. Anyway, after I had returned to port and went through my crew promotions and such I clicked on the map to see what kind of patrol it wanted to give me (I wasn't going to start the patrol here, I was still planning to transfer to pearl). It was the same mission as before, which is fine, but to my surprise it the Navy was sending me on a mission back through time! My first patrol started in June and I returned in August. Now the mission briefing was giving me the current date, (August something) but it said I was to depart in June xx of 1943. I didn't think the U.S. had access to time travel until 1945! All kidding aside, I thought maybe it was a glitch with starting the patrol out of the California base. I transferred to Pearl but the mission was the same. Started the patrol and it had indeed sent me back in time to June. I'll play this one through and see if time advances as it should this time.

Thanks again for all your work!
The New Construction starts have been identified as being "off" previously, and we shouild have a "fix" in for those shortly, but thanks for posting. As to going back in time, had you emptied your Save game folder prior to starting a career in FotRSU? Do you have LAA properly activated on the SH4.exe file? Thanks.
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