View Single Post
Old 02-25-16, 10:17 AM   #5
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheGhostWarrior_ View Post
Yep
Well, it is a bit complicated. You can make yourself an idea by reading the following threads:

http://www.subsim.com/radioroom/show...60#post2383760
http://www.subsim.com/radioroom/show...42#post1949742

Those are just two threads with the most up-to-date information, but you can find many other threads on the same topic by using the search tool.
In short: creating new playable units is not an easy task, and the proprietary format used by SH5 for storing 3D stuff, is making things even more complicated. Vdr1981 has recently added to his megamod (called The Wolves of Steel) an anti-aerial version of the U-boat VII-C (the famous U-Flak), obtained by combining several stock files, some of them discontinued by devs. More playable units are possible in theory, but there is just an handful of modders who are still modding SH5, and I don't think new units, especially playable submarines, will be released anytime soon.
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote