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Old 03-11-06, 11:30 PM   #9
Dust
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basically approximate sound at point A with a number of rays, trace the rays with snell's law, and estimate ray density at point B to get transmission loss

good reference is Urick "Principles of Underwater Sound"

a nice overview i just found Fundamentals of Naval Weapons Systems
http://www.fas.org/man/dod-101/navy/docs/fun/index.html
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