Quote:
Originally Posted by propbeanie
Oh wow... I have never seen one with the Functional Subsystem get messed-up... I'll make a note of that in our next release's documentation. Glad you are up and running with a cooperative gun crew once again!
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FYI, this is what was there originally:
[UserPlayerUnit 1.FunctionalSubsystem 36]
ID=CrewDeckGun
NameDisplayable=Deck Gun
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_ADGu nL,0,CrewMemberSlot_ADGunC1,0,CrewMemberSlot_ADGun C2,0,CrewMemberSlot_ADGunC3,0,CrewMemberSlot_FDGun L,0,CrewMemberSlot_FDGunC1,0,CrewMemberSlot_FDGunC 2,0,CrewMemberSlot_FDGunC3,0
And as for cooperative gun crew - A few Japanese merchantmen are already ruing it.. (see next YT episode, probably out tomorrow).
-smm