Quote:
Originally Posted by gap
In any case, adding the appropriate damage boxes to the two scope objects through UBoot_Sensors.zon, should be enough to make them vulnerable.
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This won't work...All periscopes are fully functioanl when HP reach 0%...
Quote:
Originally Posted by gap
From the wpn_SubTorpedoSys controller, I know that torpedo tube functionalities are linked to the torpedo door models located in data/Submarine/NSS_Uboat7*/Submarine Parts/Room_EXT - Torp Doors + Anim.GR2. This file has not zon file attached, so you should create one, and add damage boxes to it for each door.
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Also nothing... i even tried to create new sim file for torpedo door animation and to copy
wpn_SubTorpedoSys controller settings from main submarine .sim file , HP reach 0% but tubes are fully functional...
I think, it must be somethink because of UPC files settings...Some linking or something...