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Old 01-10-13, 10:37 PM   #11
Herman
Ace of the Deep
 
Join Date: Jan 2005
Location: Canada
Posts: 1,185
Downloads: 269
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Quote:
Originally Posted by Blacklight View Post
Is the Commander's edition any better in that regard?
HCE is a bit better, but they have also pretty much given up fixing bugs and just sit around complaining why no one wants to help them. The overall level of function is probably higher in HCE than in ANW/HUE.

Quote:
Originally Posted by Blacklight View Post
It's a shame that Harpoon ANW is really the only game in town when it comes to a sim that covers everything that it does but then they let it get filled with bug after bug after bug.
I wish some other company would take over Harpoon development who will actually do it justice. "Command" looks like it's going to be a shoe-in for the next Harpoon if everything works right. It already is surpassing what "Harpoon 4" was supposed to have been before AGSI canceled development on it. It might be nice if AGSI devoted some development time to creating a new engine that uses the latest Harpoon rules set that isn't so full of bugs.
Who knows what that game will be like. They make a lot of claims, but there's no way to know since it isn't publicly available. At least Harpoon is out there for anyone to check, bugs and all.

Quote:
Originally Posted by Blacklight View Post
The only reason I can imagine for all these issues is that they have one or two barely paid part time programmers in their company who barely have time to devote to any coding or playtesting.
That's just another excuse. If you don't have the resources to do it properly, better to not do anything at all. They took the money and now won't deliver a functional product. This is the same thing that has happened with NWAC. That game is half-assed, too.

Quote:
Originally Posted by Blacklight View Post
You would think that if they have a military contract for their "MilSim" that they would be more vigilant in squashing those bugs.
You would think that their military customers would be stomping on them.
I doubt that their military customers have much use for them. However, if all they want is a program to track a few units moving around a map, then the game is fine for that purpose. If they actually want an intelligent AI, then they are probably looking elsewhere.
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