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Old 12-31-08, 12:25 PM   #818
Soundman
Commodore
 
Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
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Quote:
Originally Posted by McHub532
To quote a line from "The Princess Bride", "Boo! Boo!"

Just kidding, I love this megga-mod.

I just had to get on and vent.

Fire tube 1: Dud
Fire tube 2: runs 10 feet deeper than I set it.
Fire tube 7: runs 10 feet deeper than I set it.
Fire tube 3: Dud

repeat
repeat
repeat

Okay.. reloading back at Port and trying this again.. shall I turn off Dud realism just so I can do something other than get sunk? Heh
Hey McHub !

Glad your having fun (and a little frustration) with your new mods. They will tend to run deep. Try setting them about seven feet shallower than keel depth. I have good success with that and they almost never run under without exploding. They will usually hit the keel, a little higher, or if your lucky, just below the keel. Better to be too shallow than too deep.

The duds make the game more interesting and forces you to make tougher decisions. Like, with a smaller merchant you would normally put under with one fish, do you risk firing one only to end up with a dud, or fire two just in case? If I invest a long time setting up the perfect solutuion and the boat is traveling so fast that another set up is difficult or even impossible, I'll fire two.
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