Quote:
Originally Posted by iambecomelife
One tip, I have noticed that adding a Unified Render Controller to new 3d objects in the interior greatly improves performance. May want to try this (if you have not already)....looking forward to more from you!
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yes, that's true but it doesn't work with my ambient occlusion lightmaps.
on more complex objects, i use this controller and the lightmap as the
texture channel (so you have only one texture channel). this helps a lot.