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Old 12-25-19, 03:55 AM   #277
von Zelda
Stowaway
 
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Quote:
Originally Posted by propbeanie View Post
Interesting... - so it seems that with the gun "glued" in place, the game can no longer remove it and replace it, it goes for the empty spot... this is not good either...

Have you tried the Fix for deck gun crew slots disappearing, or Michael Ward's succinct version, and just tried to find if those "section labels" were in the files? That's what's happening, is that as the gun is placed, it is not inserting the slots... - that gives me an idea... This might take a bit of digging, but it is giving the gun, but no crew slots... it assumes that you have crew slots - which if you did, it would proceed to over-write, because === IT HAS NO CREW SLOTS === now, can we add crew slots to the gun upgrade?...
It seems that the gun stays where it's originally put and adds another w/o crew.

I have not tried Michael Ward's instructions because I can not open and edit upc files.

Adding crew slots to the forward gun would be helpful; would then have 2 usable guns IF one could now cycle between fore & aft guns (F10).
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