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Old 04-11-22, 09:36 AM   #2
FUBAR295
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Join Date: Mar 2002
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Quote:
Originally Posted by John Pancoast View Post

On a related note, with the much more powerful computers available today vs when SH3 was released, it is way past time to get rid of the ahistorical, though understandable, mini-convoys in the game. The "Happy Times" single mission is closer to what they should be at a minimum.

I've slowly started on the NYGM convoys, basically doubling them and their escorts in number.

It is very easy to do, though also very tedious to do, in the mission editor plus simming is a winter activity for me so don't count on me finishing it until then.
So far the results are good but one item still prominantly stands out. Even with H.sie's outstanding work, there are still not near enough wolfpack attacks in the game. Off the Iberian peninsula one rarely if ever gets one also, when historically there were many pack attacks there. Pack attacks were the norm, not the exception for much of the war.

With more historically correct convoy/escort numbers, pack assistance may be much more important vs having x+ escorts focusing solely on the player, i.e.

I tried doubling the number of subs via the campaign.scr file in H.sie's mod, thinking that might be a lucky cheap fix, but it didn't change anything.
One could just add more subs to convoys ala the NYGM .rnd file method, but via H.sie's mod would be more "realistic".
Anyway, something for the future. Or if it rains a lot this summer maybe I'll do it then.
John,

Ambitious project. Much luck in completing it.

Good hunting,
Bob
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