The russian campaign mod is only realistic if you chose attack submarines like the Akula which are designed to track and attack other submarines. If you chose 'boomers' SSGN's you will have a really hard time to stay undetected. These subs are NOT designed to attack other subs, only to reach position for launching ballistic missiles.
That's why I have personally adapted all missions for SSGN's and I have different mission setups for attack subs.
With these changes the campaign is not more difficult than the stock campaign, and you can still edit all weapon data for torpedos etc. if you find it too hard.
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