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Old 04-06-22, 12:35 AM   #757
Captain Wreckless
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Join Date: Jul 2003
Location: Edmond, Oklahoma
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Quote:
Originally Posted by Bubblehead1980 View Post
Yep, have to be careful adding mods, can conflict and cause weird things to happen. Some overt, some not so, but do affect how mod runs.

Medals have always been fouled up in SH 4, criteria etc. The MOH was replaced because basically every time player had a decent patrol it would hand out the MOH lol.


Yes, TMO, requires a lot to get a medal beyond the "lower" end medals. I've honestly never touched the medal files as not sure about how to do so and they are a aspect I like. Basically in TMO, you have to consistently achieve missions objectives through career and sink tonnage over time. High renown comes from sinking ships, and obviously some ships earn more such as a carrier vs a merchant, but a tanker, as those were prize targets, earns a bit of renown. I've adjusted values a bit in forthcoming version.


How did the scope filters work out?

Even when I commented out the mods medals it still messed things up. Anyway, the RUIM mod was just OK, IMO.

Filters were Meh. Even at 5K yards nothing can be seen. I even turned up the gamma and all that did was washout everything.


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I installed the TDW Fire damage mod. Interesting. In clear skies and heavy seas, this convoy I attacked, I put 3 into a large merchie and 1 into the ship behind it. The large ship there were no secondary explosions and didn't sink out right. The other ship I hit under the funnel and got a BIG secondary explosion and fire. I had to wait for a reload.

The large ship went dead in the water and over time it decks were awash. The fire was put out on the other and she continued on at 5 kt.

In the mean time I put 2 into the 3rd merchie and down it went.

After this the large ship started exploding and went under stern first.

This whole time the DD was pinging everywhere but where I was. It only made 1 pass at me and dropped short.

I put 1 into the DD amidships, and down it went.

In the mean time the 2nd ship had boogied out of the area so I surfaced and gave chase. I was out of torpedoes show I started shooting in heavy seas at 3K yards. I noticed that the fires started up again and grew bigger. I think I hit her maybe 4 times before it sank. I don't think my hitting it did it.

So it appears this mod was doing what it was designed to do.
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United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)

Last edited by Captain Wreckless; 04-06-22 at 01:09 AM.
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