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Old 08-06-22, 06:00 PM   #98
kapuhy
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Join Date: Oct 2010
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Quote:
Originally Posted by Jeff-Groves View Post
That's kind of why I think We may need to create a new strategy,
then call it when needed.
Look at how TDW did the Ship strategies.
If you really look at his AirPlane.aix?
It seems pretty lame for some reason. Not saying it's wrong but to me?
It seems lacking in many areas.
I'm only looking at the files included in TWOS
It is much less complex than ships strategies to be sure (on the other hand, aircraft tactics against U-Boats boils down to "beeline towards target and hope it doesn't dive before you reach it")

Quote:
Originally Posted by Jeff-Groves View Post
Another thing is I'm not certain the way you've coded is correct or will work.
That makes two of us :-) I'm pretty much using old point-and-click games method of using everything on everything until something works.
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