Quote:
Originally Posted by Dowly
You have to be a bit more specific than that.
|
?
Re-textures as in re-texturing armor and weapons, working with texture files in gimp, editing those until satisfactory, linking texture file to nifscope, linking edited texture file to mesh file via shader node, producing a compressed normal map with texture file and outputting as high-res texture file.
I'm competent with all of that, apart from outputting in a high-res.
I've read that to do it 1 way is to load tex file that you want to edit and delete layer and load up on top of that a bigger/high res layer and work with that.