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Old 06-14-13, 07:35 AM   #3
Feuer Frei!
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Quote:
Originally Posted by Dowly View Post
You have to be a bit more specific than that.
?

Re-textures as in re-texturing armor and weapons, working with texture files in gimp, editing those until satisfactory, linking texture file to nifscope, linking edited texture file to mesh file via shader node, producing a compressed normal map with texture file and outputting as high-res texture file.

I'm competent with all of that, apart from outputting in a high-res.

I've read that to do it 1 way is to load tex file that you want to edit and delete layer and load up on top of that a bigger/high res layer and work with that.
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