...by the way
some of the new features of upcomming version 1.2:
Intended to work with TheDarkWraith`s new UI`s and Mighty fine crew mod.
- New sound for incomming radio messages
- New sounds for sending radio messages (useable with TheDarkWraith`s new UI`s)
- New sound for "Captains log" (useable with TheDarkWraith`s new UI`s)
- New sound for crew management
- New sounds for handling the deck and aa guns (useable with TheDarkWraith`s new UI`s)
- New sound for battlestations via key press (useable with TheDarkWraith`s new UI`s)
- New sounds for recharging batterys (useable with TheDarkWraith`s new UI`s)
- New sound for starting diesel engine in case of switching to std propulsion (useable with TheDarkWraith`s new UI`s)
- New sound for "we are taking damage"
- New sound for "enemy ships is ramming us sir"
- New sound for "calling the medic"
- New sound for "men down on the deck"
- New sound for "We're_under_attack_sir"
- New long night on surface attack run sample, which allow following the night attack of U96 via keystroke
- Added a little dirty "Easter Egg"
- Changed forward crash dive rumbling (ctd fix for some systems)
- Changed "Surface the sub" (added additional crew rumbling)
- Changed sound for "we have not enough water below kiel"
- Johann the Phantom is more patient now
- Always shouting WO in normal mode is optional now
- Shorter hard rudder command confirmings by crew
- Some Volume adjustments
- deleted the hydrophone wreck bouncing sample (to bad quality and to much stress on the sound system)
- Exchanged a stereo sound (have to be mono for 3D)
- Removed the breathing from submarine surfacing sound
- Removed Semmelrogge`s duck quaking from torp impact pleasure sample
- Added sh.sdl compatibility for RDA 1.4 (additional planes in RDA mod)
- Added a little dirty "Easter Egg"
Altered Sounds for Mighty fine crew mod regarding
- Goto periscope dept
- Goto snorcel dept
- Dive from Surface
- Crash dive
- Crew steps up ladder with additional water droplets and surface wave sounds
- Crew steps down the ladder with additional water droplets and rumbling
- Crew falls down the ladder with additional rumbling
- Ballast tank flooding and blowing sounds
- Engine telegraph volume reduced
...still trying to get the missing sonar guy sounds like "Enemy ship is pinging us" or "Destroyer in attack run" and so on to work...