Thread: Tides of War
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Old 08-20-16, 11:30 AM   #35
CaptainMurphy
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Join Date: Jul 2015
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Sorry Captains, apparently I have been neglecting to post our monthly devlogs! I will try to get us caught up!

March Devlog

Weather/Sky
Making more progress on weather this month. Added in a more customizable system that allows for a better synchronized cloud and sky state with better horizons that match our ‘cinematic’ style. Evenings and nights are more colorful and the lighting is much improved.



Particles/Effects
Smoke got a bit of an update as well. It now reacts to ambient lighting conditions to give a more natural look. Smoke is also getting a new shader to help give it a more volumetric appearance and to help occlude the enemy ships better. Draw order of the smoke and water was corrected in the March build so that splashes no longer showed up in front of smoke.

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