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Old 04-17-08, 07:23 PM   #61
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
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Quote:
Originally Posted by Ducimus
Lurker, just FYI, the wakes on the uboats are an easy fix. Theres a couple ways to do it, although i did this with a destroyer as opposed to a sub, but off the top of my head i think it was easier to use a SH4 val file as opposed to fixing the one from SH3, and remap the IDs to "plug it in" to an existing model.

As i recall, all i did was Just note in the orginal val file what nodes were being used and in dat file, and then took a similar val file from sh4, renamed it, remapped its ids, and then changed the parent ID's to tie into the proper nodes from the dat. Easy as pie.
Thanks for the info, I had integrated some of the SH4 nodes into the SH3 files, but now I will do as you suggest, should be about a 20 minute job
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