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Old 06-18-20, 10:35 PM   #38
GSmith63
Sailor man
 
Join Date: Nov 2017
Posts: 48
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Default Campaign Updated

The North Atlantic 1990 Realism Campaign has been updated with some tweaks, a few new missions, and a ton of new end screen text and artwork. Major changes are as follows:


Update 3 (18 Jun 2020)


* Modified the likely numbers of enemy submarines per mission in order to better simulate attrition. Factors now include distance from the enemy homeport, the stage of the war, and the tonnage of enemy vessels sunk so far. Generally, this has led to an increase in the size of enemy groups and more front-line units encountered early in the conflict. Conversely, there are likely to be smaller numbers of lower-quality forces in later stages of the war if NATO is winning.


* Added two new SSBN missions, including one "non-bastion" mission, and modified the two original missions to increase the likelihood of encountering more than one SSBN.


* Modified Insertion missions to start 50 percent closer to insertion point.


* Modified mission frequency and mission threshold parameters for improved and more immersive campaign play.


* Created 20 new 'mission end' events. Completely re-wrote previous mission event end screen "news print" text with multiple possible story lines per mission type.


* Added all new artwork to original and new mission event end screens - Over 30 new background images and over 20 new "news photos."

The updated file package can be downloaded here:


https://drive.google.com/file/d/1D47...ew?usp=sharing
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