It seems that many perfectly functional mods no longer work with 2.2 (I just downloaded and installed it)
Have re-enabled those mods AFTER copying them to the TWoS_Parts folder and performing the upgrade, but they are taking no effect at all, even in a new campaign.
I know they're probably not the mods most are interested in, but I'm after a bit of fun, not uber-reality
Mods used: Critical Hits 1.1 torpedoes, 88mm Railgun
Any (non-judgemental and helpful) thoughts?
Thanks
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