View Single Post
Old 12-08-20, 10:01 AM   #54
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,749
Downloads: 439
Uploads: 2


Default

I knew you would ask me that, yet I still didn't look that up...

I used a "regular" LAB_NormalAirBase, which for the time period, used AirGroup 2 (the list and some of the airplanes have since changed, btw):
[AirGroup 2]
StartDate=19420602
EndDate=19440101
Squadron1Class=LBSUSSearchPlane
Squadron1No=2
Squadron2Class=FBP51Mustang
Squadron2No=2
Squadron3Class=FBWildcat
Squadron3No=3
Squadron4Class=LBSPBY5A
Squadron4No=3
Squadron5Class=LBSPBY5
Squadron5No=3
Squadron6Class=USDiveBomber
Squadron6No=6
Squadron7Class=FBP47
Squadron7No=4
Squadron8Class=FBP40Warhawk
Squadron8No=4
Squadron9Class=LBB25Mitchell
Squadron9No=4
of which we normally saw the P-40 and Wildcat dispatched first, then the PBYs would show up, sometimes the Dauntless, and sometimes the B-25, which if they come, turn out the lights!... (cannons) the "dive bombers" in SH4 are more like "glide bombers" that then either crash & burn immediately after launch, or pull-up, stall, and then crash and burn, even when set to "Expert", as vdr1981 alluded to earlier. Even the B-25s and PBY have issues with bomb runs. In FotRSU, all aircraft are set to "Expert", and they do fly better, though still not at a "competent" level. Maybe flight school student level... "You want me to do WHAT with that airplane?"... l
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote