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Old 12-07-20, 04:36 PM   #49
kapuhy
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Join Date: Oct 2010
Location: Poland
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Quote:
Originally Posted by gap View Post
Is that a question about history or is it relative to SH5?

In the former case I am afraid I have not an answer, but being a protective measure I can imagine that spotters were launched more often in potentially hostile waters than in totally safe conditions, where no enemy was to be met.
No, I was just curious how it worked in history - on one there's the notion that task forces containing precious capital ships were sailing at high speed and zigazgging to minimize chances of being torpedoed, and on the other what would be needed to regularly launch and recover scout planes - stopping entire task force including the expensive battleship so it can fish its scout plane out of the water. Possibly, several times a day.

Quote:
Originally Posted by gap View Post
Thank you for your support Vecko

If you don't mind, for now I have one last question: during your SH5 debugging activity, have you met any major problem - as ctd's or severe lags - connected with the large number of aircraft being drawn by the game at the same time? In other words: is there a limit that I should conform with when assigning planes to an air group, or I can be relatively free in equipping them with a (more or less) realistic number of aircraft?
One more thing to consider: is SH5 "squadron" simply a group of aircraft flying together? If so, the realistic numbers would not be whatever the actual squadron had, but the usual number of planes in a group (which for many recon/patrol planes would be one).
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