Quote:
Originally Posted by XenonSurf
....but were (are) they financial successes overall? Not in all cases I think...
|
Thanks for the detailed thought. You are right. Financial success is a matter of perspective here. If in a parallel universe, I was EA with 9000 employees to feed anything that will cost me millions and doesn't return billions (I exaggerate to give emphasis) will be considered a failure.
Our perspective differs.
Quote:
Originally Posted by Pirate
Then another thing you may not find spoken-out too openly in these forums: For younger people, 'submarines' are a thing of the past, not a delightment of the present, more a thing for History books. Another analogy of the past: Why are there no tank simulators published so often today? Because even a 12-year old kid knows: Tanks are there to be shot down, it's their inevitable quick fate...
|
The reason that you don't find spoken-out too openly what you've described it's because this is not a fact but a an opinion. Our research so far is bringing different results and is based to the fact that simulators are not games but hobbies.
However, your opinion is, as always, well respected
Quote:
Originally Posted by Pirate
Humm, this could be a true replacement for the Sonalysts sims Dangerous Waters, Sub Command and 688I! ...
|
Well that's the plan!
Quote:
Originally Posted by Pirate
It looks to be in very very early development stages, so right now, it's mostly promises...
|
Can't blame you on that. Only future will tell then!
Thanks both of you!