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Old 05-31-23, 11:54 AM   #5
propbeanie
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Originally Posted by EmeAzul View Post
ReportPosMin=-1 - any negative number means "No"
Propbeanie, first of all, thank you for the elaborate explanation of the basic structure of a unit in the game. This is very helpful. Not to be argumentative, but regarding the "ReportPosMin=-1", from something GWX Campaign developer "Bigboywooly" wrote back in 2007, I've always been under the impression that the "-1" indicated that the ship or groups of ships would show/be reported when in the radius of the Contacts.cfg values. If this is correct, it would of course make a huge difference vs. always "no". Looking at the early years of GWX RND Campaign file would seem to lead one in this direction. IE if you are sailing in the North Atlantic you are not reported on ships spawning in the Baltic and vise versa, but are reported on ships in your near immediate area. Over the years, I've counted on this interpretation when making a few additions and changes to the RND Capmaign. So I guess the question is, have your own tests been able to confirm your interpretation of "-1" equaling "no" in all cases?Thx, EmeAzul
Oh no! You invoke The Mage of the Campaign, The Wizard of the Spawners?? - BBW is amazing in his knowledge of the workings of the Campaign files. I did not know he had mentioned that anywhere. My understanding was always that a -1 meant that "no, do not report position", and that a positive number was the minutes until it did the first time. I could be way off on that, and it would not surprise me if I am not. So no, I am no longer certain of "-1 equaling 'no' in all cases"... I do know that the game will change the -1 that is set, and I suspect it has to do the [parm] section at the bottom of the file, so what you mention from BBW could well be the case. My "knowledge", such as it is, is based mostly upon Dietrich's old 17.Unterseebootsflottile's SH3ME documentation.
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