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Old 03-25-22, 07:20 PM   #12
pbar1469
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Join Date: Nov 2012
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Quote:
Originally Posted by propbeanie View Post
The "fix" for this though, will be to eliminate the source of the collision(s) at the Moen docks, whatever it is... The hunt is on, and we do thank you for the details.
That's quite an interesting explanation! Thanks for that.
You are most welcome, and feel free to ask for more data if needed!

Just a silly question though, is it possible to create an object/unit that has no skin (or a translucent skin), but just a small 3D model, invisible for practical terms, that does not move, stays underwater but at a lesser depth that the draft of a docked "real" unit? The idea being to place them around docking spots and it would act sort like an anchor to stop units from being "propelled". Probably not possible I guess.

Just thinking that because you said that the units do not have physical properties when it comes to the land and docks when the player is still far away, but they do react with each other.

Anyway, awesome work guys, I do enjoy this modification so very much!

Pedro
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