The sim.cfg file. This is what you should work with for AI controlled cannons.
[AI Cannons]
Max error angle=3 ;[deg]
Max fire range=6000 ;[m]
Max fire wait=12 ;[s]
[AI AA guns]
Max error angle=5 ;[deg]
Max fire range=1500 ;[m]
Max fire wait=7 ;[s]
The player ships cannons are different though. If you yourself are using a surface warship. I have no idea how to make these more accurate. To make them less accurate you simply slow the elevation and traverse in the guns file. This will cause the rolling and pitching to interfere with aiming more.
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