Thread: [REL] Dark Waters
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Old 11-24-21, 07:53 PM   #1168
KaleunMarco
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Quote:
Originally Posted by propbeanie View Post
We both should have known:

https://thegimptutorials.com/how-to-add-alpha-channel/

https://parkerphotographic.com/advan...channel-guide/

https://lizsscribbles.com/photoshop/...a-in-gimp.html

These young whippersnapper kids of today! Able to think abstractly and all that... lol - and then there is Jeff-Groves- he ain't no spring chicken, who "thinks" programming while driving, writes it in his head, and then steps through and debugs it while he's driving... I used to be able to steer and brake while driving, but code? I usually ended-up in a puddle of drool (not always my own) on the keyboard at work while coding... alpha channel - who'd a-thunk it? Good luck reading. I cannot verify the accuracy of either one of those 3 hits there... I am drooling already, but it is not the Pavlov's Dog "supper!" effect, it is the "sleep" effect...
thank you for the tutorials.
i can design and code while sleeping and frequently have, but not in graphics.
i still do not know what i am looking at when i open G7e_TV.dds, which i am assuming is the graphics for the Type 5 acoustical torpedo.
based on the tutorials you sent me i now understand that there are three different, color layers represented, however i do not know which piece of the graphic is the torpedo head, which is what i want change so that i can tell it apart from the T3.
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