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Old 10-03-21, 02:37 PM   #94
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by 4H_Ccrashh View Post
Started a campaign with the S-boat out of Cavite.

Went north to Luzon to attack enemy "phibs" at Aparri.

Twenty or so miles out I came across what appeared to be a single destroyer.

It was broad daylight around noon. What I should have done (this is after all TMO) was to dive the boat. But nooooooo.... dummy here wanted to look around a bit then dive.

Of course he saw me. As the scope went under he was coming right for me with a bone in his teeth.

Turns out he had friends. Five of them to be exact.

Five hours later (all run at normal time, no time skip) I managed to get away.

Counted over 400 charges dropped.

As they left the area I went to periscope depth to watch them leave.

Boy was I surprised to see TWELVE destroyers leaving. I guess as the cans ran out of depth charges they had called in reinforcements.

Needless to say with a damaged boat , I never made it to Aparri. Currently limping back to Cavite.

It is good to be home in TMO.

S Boat oh nice. They are significantly more delicate than they were (were kind of tanks to be honest) and can not go nearly as deep as they did in previous TMO versions. Glad you survived. How damaged are we talking?

Yes, the Aparri landing force was well escorted in real life and thus is in the mod. I built it based off of published orders of battle(as I did every historical action in the mod) , so each ship you encountered has a historical counterpart and with changes, their help can come from hours away instead of the previous 15 minute limit. In testing been off coast of Japan, been under for hours being depth charge, think I got it, then a new warship contact comes in closing, pinging , finds me and starts process all over again lol. So you were detected and they called for help, their buddies joined in on the party hunting the sub. My first patrol in the mod after release, was in December 1941. I was in Bashi channel and sunk a merchant, two DD's responded about 30 minutes later, detected me from an unusually logn distance and depth charged me about 6 hours as well, one charge came so close, it flooded forward torpedo room and put hull damage up to 24, damaged a lot of equipment, injured crew, boat went out of control for a time to 411 feet while was trying to balance out as repairs were going on, lucky with that hull damage , hull did not collapse from the increased depth. Good to be home in TMO indeed lol. Glad you are enjoying it. What was the max depth you took the S-Boat during the attack?
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