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Old 08-23-10, 02:13 PM   #29
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
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Quote:
Originally Posted by Magnum View Post
Sounds logical, I suppose you will have to create multiple skins starting from the fresh paint up to the rusty one, than link it to the fuel level so it will change at every 10/20%. Heh.. now this would be an absolutely awesome mod

I agree - would give loads of potential if it can be done. We could link beards to grow at every 10% as well .
And food reserves to go down with fuel levels as well.
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