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Old 04-30-12, 07:40 PM   #8
Wigbold
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Join Date: Sep 2010
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Quote:
Originally Posted by Hinrich Schwab View Post
I appreciate your input, but I found the real problem weeks ago; the veterancy of all units is set too high. All platforms in SHII/DC have a "Captain" and "Crew" setting. Altering these change the AI to match. The default is 80/80 (Veteran Captain, Veteran Crew). RedOctober1984 and I experimented with a mission I had made to see what a more reasonable level for Early War was. This setting is approximately 40/40. (Trained Captain, Trained crew).
At first sorry that my answer lasts so long but I don't got a mail that you have replied.
Does the change of Captain/Crew settings really work? When I get solved another big problem I will test it. Perhaps you have had it too: I've made the experience that I can store a mission and another not or better, I can store but starting again to continue my boat gets list with around 40° or - much better - it starts flying to the moon, slowly like a hot air balloon. Because I've modified my sim.ini my extended janus log told me (so far I understand what's written there) that there are opening difficulties with model.JRF's. At first I had this with the downloaded modded "Kormoran" and now additionally with the NCCAdmHipper,jrf. They run without any bug but only the first time. After storing the mission the things above will happen. A cathastrophy.
To the crew/captain settings I've seen three possibilities: A) CrewRating = in the UDF-files, B) Proile = .. but nobody knows the correct parameters and C) Crew/Captain. It would be very helpful if the change of this parameters would really have a result in the game because we can manage then greenhorn crews or mixed with veterans and so on. I will post my results but at first I must know which JRF's cause the storing defect and I fear that this will last.
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