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Old 06-14-22, 11:13 AM   #104
Mad Mardigan
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Location: Grand Rapids, Mi.
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wolf_howl15

Quote:
Originally Posted by Niume View Post
I did some changes to the submarine.sim file. Mainly the mass, Gravity center height in order for the uboat to jump and swing more in the rough seas. But now the diving times are slightly too long. What are the best ways to reduce them.? I have taken a look into Ballast settings. What are the differences between Max main ballast tanks flood speed and Max dive ballast tanks flood speed [l/s]. I have heard that you can give some sort of special abilities for the crews to also decrease the timing times.
Talked with John Pancoast about that... with regards to SH3 Niume... & they asked Me to send them each & every .sim file I believe it was, for the uboats.

John after looking through those.. sent back some edited ones to Me to test out &... have to say the results were more (at least to these old eyes at any rate) more realistic to surface to submerge time/s.


I can zip them up & if you know how to poke about in .sim files... well, maybe see what John did to do that.








M. M.
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