View Single Post
Old 05-02-08, 09:51 PM   #4
Philipp_Thomsen
Old Gang
 
Philipp_Thomsen's Avatar
 
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
Downloads: 146
Uploads: 0


Default

Quote:
Originally Posted by JScones
Quote:
Originally Posted by Uber Gruber
10. Racerboy's Exhaust Mod (god rest his absent soul)
Why? Has he passed away or something? :hmm:

Re your idea, not bad, but a few initial thoughts.

1. I'd be against including GWX2.1. It's already a nice encapsulated d/l which I have and besides, the likelihood that the GWX team would agree to their product being bundled with non-GWX created mods is quite unlikely...and totally understandable.

2. The selections, while being perhaps the most popular, are still very subjective. Sounds don't concern me, so if I'm d/l a 200mb file with 150mb of sound files alone, I'm not gonna do it. I'm assuming here that #7 will make up the bulk of the d/l footprint, so correct me if I am wrong. Of course, those that like the sounds may have a different opinion, thus meeting an assumed Pareto principle that you'd apply in determining the feasibility of the project that you are considering. But looking at it, if any one aspect of your uber mod is going to take up the majority of the mod, you need to really consider the implications and restrictions that this might provide.

Other than that, I think your selections are well chosen. But here's a scenario - you haven't noticed that #5 is actually included in #3, so it's not needed. But what happens when/if Rubini updates his water stream mod? Will OLC update his mod? Either way, will you then release a full updated pack for d/l? Again, if sound files make up 150mb of a 200mb d/l, do you think anyone will d/l the full pack again for what is essentially a few 100kb change? And players who "must have it now", won't wait anyway, meaning that your idea becomes a short term proposition, essentially ending as soon as any one of the mods is updated.

Perhaps I'm the wrong market for your question - your idea really should be pitched to those that have none of its inclusions, because those of us who have GWX 2.1 will also have most of the extras anyway (an intuitive call here, based simply on the popularity of the associated release threads), so won't be in a hurry to d/l it all again, especially with the ongoing development and enhancement to some of the proposed included mods.

Anyway, I'm not wanting to sound negative or critical, just wanting to provide some constructive food for thought. Good luck!
Sound is a key for imersion. Try to play SH3 in MUTE and you'll see what I mean. And sound is heavy, there's no way around it. You can compress a campaign file to less then 500 kb, but you can't compress a sound of the uboat interior ambient to less then 10 mb, and that's not only on sound packs, but also in GWX. How much do you think GWX files weigth on sound? Like I said, no way around it. Besides, what is 200mb? Its a 10 minute download... Maybe a little more... Sound and graphics are everything, they are the only two feedbacks on what's going on. If you have amazing image but poor sound, you have half a game, and there's no use arguing that. You said you don't care about sound becouse GWX already comes with a very nice selection of sound effects, so there's no point on going after more. BUT, for most of people, sound is crucial, it's 50%, so if you are improving the game's graphical part, why not the sound?

I know you was just making a point here, not attacking me or other sound makers. And I'm also making a point here, defending my ground. From my point of view, there's no MORE IMPORTANT and LESS IMPORTANT... Everything is important, when we are talking about the game we love. So the most rich I can get my SH3 installation, the better. You can't mod to please everyone, that's impossible, so what uber gruber is trying to do it to please some (any) part of this community, and I think that's a very valid attempt. If you can please only one person, then this is already worth it.

Go for it, uber!
__________________
To each his own
Philipp_Thomsen is offline   Reply With Quote