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Old 03-03-13, 01:59 AM   #87
Bothersome
Planesman
 
Join Date: Mar 2010
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Quote:
Originally Posted by gap View Post
yes, you can enable the Enhanced Visibility (high) optional mod or, if you don't want fog distances and other parameters to be affected, you can create a simple no uderwater fx patch.

The file you need to edit is data/Filters/Underwater.pfx. Open it with notepad, and set the 'Intensity' parameter to 0.000
Unfortunately, this didn't work too well. Adding that option mod in causes the graphics to get really screwed when camera goes under water. Like big blocks of vision with everything else grey. Blocks were about 1cm squared each. Removing the option puts things back OK.

Had one crash to DT when a airplane was sighted.

But on another note, is it normal to have 15m/s winds with very high waves 90% of the time with medium fog 90% of the time?

That seems to be what I'm getting most all the time now. Time of year is May and June... Area is atlantic mostly west of Gibralter. In the Gulf of Gadiz and north and south of there.
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