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Old 01-17-13, 07:04 PM   #1729
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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After some thought on how to implement the ability to move subsets of a mesh vice the whole mesh I know how I will implement it. I have a coordinates class that is responsible for keeping track of position, rotation, scale, etc. of any object. It contains all the support functions for manipulating these values also. What I will do is have each mesh subset create an instance of this coordinates class. Thus each subset will now have the ability to move, rotate, and scale. Now just to update the code to support this
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