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Old 10-03-13, 09:42 AM   #13
FERdeBOER
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Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
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I'm still deciding if buying or not the game, but I like what I see.

Maybe I can put some light on this "problem". We "subsimers" (sorry, at least me and some people I play with), use torpedoes in huge variety of different ways. Could be used only for provoking havoc in a convoy (as stated by others), could be used to follow it and approach the enemy while he tries to avoid it. Could be used as a distraction...
The point is, I don't want to be limited by a "false" range based on doctrines. If I miss a shot because I launched too far away, that's my problem. Maybe the game could alert me on that.
If I'm micromanaging a sub, I would prefer to be fully free on its use and not limited by doctrines.
__________________
Hay dos tipos de buques: los submarinos... y los blancos.
There are two types of ships: the subs... and the targets.
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