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Old 02-22-22, 01:51 AM   #16310
Fifi
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Join Date: Dec 2012
Location: France
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Quote:
Originally Posted by John Pancoast View Post
Fifi, I notice the helmsmen don't "go to the bridge" when surfaced ala Diving Duck's interior, but via a quick glance in S3D it looks like FlakMonkey's mod has the same nodes, etc. as Diving Duck's do to do so.
Strange that it doesn't work in FM's mod.
Yeah, in FM’s mod they are « vanished » only at game launch, and they sit at diving station at first dive… but it seems they do not « vanish » again after.
If it’s always working in DD’s interior, something is certainly missing in FM.
Have to look at the nodes too…
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