Cheers, I should add:
9. Hedgehogs
10. 1st person view Flooding inside U-boat
11. Ability for convoy commander to set sequence of attacks by surface craft on u-boats, so that a player is notified of when it's "his turn" to attack, applying to AI crewed escorts, as well as player controlled ones.
12. star-shells
13. In some games shallower water depth than max crush depth. U-boat can determine with depth-finder
14. Introduction of weapons and equipment, eg different torpedoes, Albericht, Hedgehogs, radar, naxos etc with dates of introduction for both escorts and u-boats. Game's starting player sets date, starting player may be an escort player or a U-boat commander.
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